UPDATE: Naninovel Rebuild


Sup, Champions! Reece here!

So it's been a week or so since the demo went live and… boy, it's doing well.

Now I promised there would be more SnaggeMon coming soon, and so far we're right on track! We've spent some time working behind the scenes (and between our actual work and responsibilities of course) to develop the real SnaggeMon world, with systems and objects and history and lore… We even have Types and Classes for SnaggeMon now, too! We've also been developing new SnaggeMon to fill out the SnaggePedia, including Puparadscha and Corundog, the Diamond Dog SnaggeMon! 

But the game itself? Well, I mentioned we were rebuilding SnaggeMon in Naninovel, a Unity-based VN system. So far, it's going well! I'm hoping to have the remade demo up in the next week or so, including downloadable versions to various platforms! And I'm gonna tell you in advance: this will be an entirely different experience to the original demo! Beyond updated graphics and VO, here's just a few things we've been able to put into the Naninovel rebuild so far:

- Save/Load System - Naninovel's built-in Save/Load and Quicksave system means you'll be able to pick up where you left off, and it should work in both the downloadable versions AND the browser versions!

- Nameable player character - Your name will default to Y/N at the beginning, but you'll be able to name yourself via text input or keep it as is!

- New SnaggeMon - Puparadscha will be featured in the rebuild!

- Conditional dialogue - Your decisions really affect the conversation! Your interaction choices with Garrett will trigger specific dialogues later on!

- A NEW ENDING! You'll see…!

In the meantime, sit tight and keep on snaggin'!

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Comments

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(+1)

wooo!! excited!

(+1)

It looks awesome! Good luck with the development! :)

(+1)

This sounds great!!!

(+1)

So excited for the new updates and all!!

(+1)

YAYYY Nice Update!

(+3)

Excited for him to tie me up again (floosh)